#ifndef ENVIRONMENT_H_INCLUDED
#define ENVIRONMENT_H_INCLUDED

#include "Vector.h"

namespace BlobSalladDS
{
	class Environment
	{
		private:
			double left;
			double right;
			double top;
			double bottom;

		public:
			Environment(double x, double y, double w, double h);
			bool collision(Vector &curPos, Vector &prevPos);
	};
}

#endif // ENVIRONMENT_H_INCLUDED
